Revelation Online Character Attributes and Stats Guide

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Press C will bring up your character sheet. Here you can see your armor/weapons, attributes, and combat stats. There is also a costume section devoted to all the costumes and accessories you can equip. You can also see your gearscore here on the top left.

Attributes

Attributes points can be gained every level starting at Level 20. There are 5 attributes. Which attributes you need depends on your class but everyone will need some Constitution unless they enjoy lying dead on the floor all the time.

  • For Occultists, 105% of the Dexterity is converted to either Magic Damage (in Shadow Form) or Healing Power (Light Form).
  • For Gunslingers, 100% of the Dexterity is converted into Physical damage.

Main Stat/Secondary Stat

  • Blademaster – Strength. Dexterity as a secondary stat.
  • Vanguard – Physique. Strength as a secondary stat.
  • Gunslinger – Dexterity. Strength as a secondary stat.
  • Occultist – Dexterity. Intelligence as a secondary stat.
  • Spriitshaper – Spirit. Intelligence as a secondary stat.
  • Swordmage – Intelligence. Dexterity as a secondary stat.

The game has automatic options to place attributes in either balanced, offensive, or defensive options.

Power

  • Every 1 point give 1 Physical Damage
  • Every 10 points give 4 Force (each force give 1% Physical Attack)

Intelligence

  • Every 1 point give 1 Magical Damage
  • Every 1 point give 0.6 Healing Power
  • Every 10 points give 4 Spirit Power (each Spirit Power give 1% Magic Attack)

Physique

  • Every 1 point give 29 HP
  • Every 10 points give 4 Brawn (each Brawn give 1% Physical Armor)
  • Every 1 point give 8 Physical Defense

Spirit

  • Every 1 point give 25 HP
  • Every 1 point give 10 MP
  • Every 10 points give 1 HP recovery
  • Every 1 point give 1.6 Healing
  • Every 10 points give 4 Arcana (every Arcana give 1% Magic Armor)
  • Every 1 point give 8 Magic Defense

Dexterity

  • Every 1 point give 2 Crit

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